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Multimedia Web Programming using Flash and ActionScript

Aims

  • to explore more advanced aspects of Flash and its use in the design and development of multimedia content for the web.
  • to further students understanding of ActionScript 3.0 by exploring its use in the development of multimedia content using images, sound and movies.
  • to develop ActionScript programming skills to build interactive content for the web.

Content

  • Introduction to Flash: Movies: Stage, timelines, frames, layers, scenes, publishing. Vector graphics, images, sound, movie clips. Symbols, libraries, tweening, masks, actions, interactivity.
  • Web Design and Development: Advanced use of Flash and Fireworks to create interactive web pages. User experience: integration of multimedia assets, images, sounds, graphics, movies. and accessibility.
  • Programming with ActionScript: Actions Panel. Variables and data types. Basic Actions, operators and control structures. Functions and properties. Event Handling. Simple game creation.

Prerequisites

  • Web Authoring (XHTML/CSS and Dreamweaver) and Developing Multimedia Assets using Fireworks and Flash, or equivalent or basic knowledge of use of Flash.
  • Basic principles of programming.

Credits

  • 15 CATS points at Level 5 NQF