Project in Learning Technologies
The project is is worth 60 credits, i.e. it constitutes one-third of the effort towards an MSc. The main aims of the Project in Learning Technologies are to:
- develop a systematic understanding and critical awareness of an agreed problem in learning technologies
- plan and execute a major piece of software development targeting a specific learning or teaching setting
- critically present existing approaches in the problem area, place your own approach in the wider area, and evaluate your contribution
- gain experience in communicating complex ideas, concepts, approaches and techniques to others by writing a comprehensive, self-contained proposal and report
Students are encouraged to come up with their own idea for a project. A wide range of learning technology-related topics is acceptable so long as there is a substantial computing content and the project is predominantly of a practical, problem-solving nature. You may wish to look at the research projects carried out at the Birkbeck Knowledge Lab for inspiration.
It is the student's responsibility to find a project supervisor: when you have an idea, even only a tentative one, approach a suitable staff member to discuss it further. Core staff members of the Birkbeck Knowledge Lab would be potential supervirors for a project in learning technologies. If you are not sure whom to approach, discuss it with the Projects Tutor. After these discussions, you will end up with a supervisor who has some interest or expertise in the topic of your project.
Timetables, locations and term dates
Programme specific timetables are listed in the handbooks available for each programme. Please consult the relevant programme page.
- Term dates and holiday closing
- Timetable listing modules by term and day of the week
- Timetable and venue information for the week ahead
Enrolled students can find their personal teaching timetable and the location of classes on their My Birkbeck profile.