Project in Learning Technologies
The project is is worth 60 credits, i.e. it constitutes one-third of the effort towards an MSc. The main aims of the Project in Learning Technologies are to:
- develop a systematic understanding and critical awareness of an agreed problem in learning technologies
- plan and execute a major piece of software development targeting a specific learning or teaching setting
- critically present existing approaches in the problem area, place your own approach in the wider area, and evaluate your contribution
- gain experience in communicating complex ideas, concepts, approaches and techniques to others by writing a comprehensive, self-contained proposal and report
Students are encouraged to come up with their own idea for a project. A wide range of learning technology-related topics is acceptable so long as there is a substantial computing content and the project is predominantly of a practical, problem-solving nature. You may wish to look at the research projects carried out at the Birkbeck Knowledge Lab for inspiration.
It is the student's responsibility to find a project supervisor: when you have an idea, even only a tentative one, approach a suitable staff member to discuss it further. Core staff members of the Birkbeck Knowledge Lab would be potential supervirors for a project in learning technologies. If you are not sure whom to approach, discuss it with the Projects Tutor. After these discussions, you will end up with a supervisor who has some interest or expertise in the topic of your project.
All dates and timetables are listed in the programme handbooks of individual programmes.