Software and Programming III
This module provides students with the necessary skills for developing software using object-oriented and functional programming paradigms. This ranges from learning object-oriented concepts, designing object-oriented software using a proven methodology and tools, to learning how to program in an object-oriented and functional style. The module provides a detailed examination of Software Design Patterns and the emerging functional features of current day object-oriented programming languages.
The main aim of the module is to provide students with the necessary skills for developing software using the object-oriented and functional programming paradigms.
We will be using the Scala programming language for the 2021-22 session.
- Further development of the ideas of inheritance, polymorphism, and abstraction
- Language features including nested classes, closures, higher-order functions, meta-objects, etc.
- The functional paradigm - Abstract data types, polymorphic types, static typing and type inference. Recursion and induction. List processing. Higher-order functions. Eager and lazy evaluation. Imperative features. Signatures, structures, functors, type classes, monads
- An introduction to Test Driven Design (TDD) and Behavioural Driven Design (BDD)
- The use of an Integrated Development Environment (IDE) for software development: e.g., editing, debugging, compilation, etc.
- Modularity, versioning, packaging, and managing the build process
- Design Patterns and Anti-Patterns and their application to software design
- The SOLID (Single responsibility, Open-closed, Liskov substitution, Interface segregation and Dependency inversion) approach to object-oriented programming and design
- Code refactoring and analysis
- Concurrency and agents/actors
- Software and Programming II or equivalent.
- You must be conversant with the materials covered in the following LinkedIn Learning courses:
- You will be tested on the above materials.
A portfolio of programming coursework consisting of individual, pair, and group assignments.
75% - Three hours unseen online or written examination
25% - Practical programming assignment(s)
- Course notes on Moodle